After creating something decent, I always remind myself, “Don't forget this isn't your own skill—it's all thanks to the model's capabilities” lol... I still haven't escaped being a total beginner who relies on everyone else's prompts. I've learned so much from all your amazing prompts. I keep my prompts open in hopes they might be somewhat useful to others too. If you have any suggestions like “This prompt would be better changed here,” please don't hesitate to let me know.
Create a six-panel illustrated comic titled:
「1986年パーソナルコンピューター耐久レース」
Overall Concept
The comic humorously depicts the 1986 personal computer market competition in the United States as a serious 1980s endurance automobile race.
The story begins abruptly in the middle of the race, as if the viewer has opened a completely serious motorsport manga halfway through.
Panels 1–5 must be presented as an intense, dramatic 1980s Japanese motorsport manga.
Panel 6 suddenly reveals that the entire dramatic racing sequence was actually a bizarre advertising proposal for an Apple IIGS 40th anniversary poster.
The sudden change of visual style in Panel 6 is an essential part of the joke.
Global Visual Rules
Panels 1–5:
Serious, dramatic 1980s Japanese motorsport manga.
High-energy racing atmosphere.
Dynamic speed lines.
Strong cinematic camera angles.
Heavy dramatic ink lines and contrast.
Intense facial expressions.
Realistic-looking 1980s endurance racing cars.
The scene must NOT look like a comedy until Panel 6.
Panel 6:
Completely different visual language.
Polished Japanese anime-and-editorial-illustration hybrid.
Clean refined linework.
Natural human proportions.
Soft controlled shading.
Restrained facial expressions.
Calm modern advertising-agency atmosphere.
No speed lines.
No dramatic manga effects.
No heavy action-manga shadows.
No exaggerated manga expressions.
No action-oriented composition.
Panel 6 should look as if it belongs to a completely different illustration project.
The visual contrast must immediately communicate:
Panels 1–5 = serious racing manga.
Panel 6 = ordinary modern advertising meeting.
Racing car rules
All race cars must be believable conventional 1980s endurance racing cars.
Every car must have:
a realistic low racing-car chassis
four clearly visible wheels
realistic wheel placement
believable suspension
aerodynamic bodywork
a realistic enclosed cockpit
proportions suitable for an actual 1980s endurance racing car
Do NOT make the cars look like computers with wheels.
Do NOT make them resemble computer cases, appliances, rectangular electronic devices, or giant computer hardware.
Computer design references may influence only:
surface styling
color schemes
geometric details
subtle bodywork accents
Drivers wear realistic racing suits and full-face helmets.
Do not use prominent real company logos.
Six panels must be clearly separated.
All specified Japanese text must be legible and accurately written.
Do not add extra dialogue.
Do not change the specified Japanese dialogue.
Panel 1
A dramatic opening scene from the middle of the 1986 Personal Computer Endurance Race.
The Apple IIGS team racing car is desperately speeding through the circuit.
The car is a conventional, realistic 1980s endurance racing machine with four visible wheels, aerodynamic bodywork, realistic suspension and wheel placement, and a low enclosed cockpit.
Its exterior styling is inspired by Apple's 1980s “Snow White” industrial design language:
predominantly white body
clean straight geometric lines
subtle horizontal slit-like details
elegant restrained surface styling
Inside the cockpit, the Apple IIGS team driver struggles intensely while driving.
Japanese narration:
「1986年パーソナルコンピューター耐久レース。」
Apple IIGS team driver:
「くそ!!なんでMacintoshチームのためにスペックダウンした車体で走らなきゃならないんだ!?」
Radio communication from the pit:
「ザザッッ…すまん……何とかそれで走ってくれ……」
The atmosphere is extremely serious and tense.
Panel 2
The Atari ST team and Amiga team racing cars blast past the Apple IIGS team at tremendous speed.
All three cars are realistic conventional 1980s endurance racing cars with believable motorsport proportions.
The Apple IIGS car remains a sleek white endurance racer inspired by Apple's Snow White design language.
The Atari ST car has:
restrained angular styling
gray-toned industrial design
clean 1980s European computer aesthetic
The Amiga car has:
futuristic styling
elegant colorful accents
a distinctive 1980s multimedia-oriented design impression
These computer references must remain subtle surface-design influences rather than turning the cars into computers.
Japanese race commentary:
「Atari ST、またしても好タイム!」
「Amigaもさらに加速したぁぁぁ!」
The Apple IIGS car is visibly falling behind while the two rival teams disappear ahead.
Panel 3
View from behind the Apple IIGS driver inside the realistic racing cockpit.
The driver's back and helmet are visible in the foreground.
Through the windshield, the rear ends of the Atari ST and Amiga racing cars can be seen disappearing into the distance.
Apple IIGS team driver:
「ProDOS 16が遅くて加速が…」
Radio communication from the pit:
「ザザッッ…すまん……GS/OSはまだ……」
The driver looks increasingly frustrated and desperate.
Keep the visual style dramatic, serious, and completely committed to the atmosphere of an intense 1980s motorsport manga.
Panel 4
A dramatic low-angle view from inside the cockpit, looking upward toward the Apple IIGS team driver.
The driver wears a realistic racing suit and full-face helmet and is desperately gripping the steering wheel.
Apple IIGS team driver:
「せめてTransWarp GSの使用許可を!!」
Pit radio communication:
「すまん…Appleの意向で今は使用出来ない…」
The scene should feel like a serious motorsport manga moment in which a driver desperately demands permission to use a powerful performance upgrade.
Treat the computer technology reference as if it were a high-performance racing modification.
Panel 5
A dramatic climax showing close-up helmeted faces of the competing drivers.
The Apple IIGS driver is furious.
Apple IIGS team driver:
「またそれかぁぁぁぁぁ!!」
Atari ST team driver:
「Atari STチーム、このコースなら68000で行くぞ!」
Amiga team driver:
「Amigaチーム、こちらはマルチメディア仕様で突破する!」
All three teams are racing intensely.
Use dramatic close-ups, speed lines, strong perspective, heavy ink contrast, and the visual language of a serious 1980s Japanese motorsport manga.
This should look like the climax of an actual dramatic racing story.
Panel 6 — COMPLETE VISUAL STYLE CHANGE
A sudden and extremely obvious change of visual language.
Panel 6 must NOT look like the previous five panels.
It must look like a completely different illustration project.
Use a polished Japanese anime-and-editorial-illustration hybrid style:
clean refined linework
natural proportions
soft controlled shading
calm composition
sophisticated modern corporate illustration aesthetic
neutral professional lighting
natural contemporary office interior
restrained facial expressions
Absolutely no:
speed lines
dramatic manga effects
heavy action-manga shadows
exaggerated facial expressions
dynamic racing composition
The location is a calm modern meeting room at a fictional advertising agency.
Several advertising agency staff members are seated around a conference table.
A female advertising agency staff member is standing beside a large presentation board.
She is giving a professional presentation with a polite smile, but she also looks subtly nervous, awkward, and slightly panicked.
The presentation board displays a large poster containing the dramatic racing scenes from Panels 1–5.
IMPORTANT:
The racing poster displayed inside Panel 6 must retain the intense dramatic 1980s motorsport manga appearance of Panels 1–5.
Therefore:
Meeting room and people = clean modern anime/editorial illustration.
Poster inside the meeting room = intense 1980s racing manga.
This contrast should be immediately visible.
Female staff member:
「……という内容のApple IIGS発売40周年記念ポスターですが…」
Everyone else in the meeting room:
「……」
The room becomes completely silent and awkward.
Outside the panel, with only the Japanese dialogue visible and no speaker shown:
「一体どこのどいつが喜ぶ内容なんだ!?(場外からのツッコミ)」
The final panel should create a sudden comedic collapse after the extremely serious racing drama.
Explanatory Text Outside the Manga Panels
Outside the six manga panels, preferably in a clean rectangular information area at the bottom of the overall illustration, include the following Japanese text exactly:
「一体何が起こっているのか理解出来ないと思われますので説明します。
Apple IIGSは1986年9月15日に発売されたApple IIシリーズの後継機です。しかしApple社内には、すでにMacintoshというもう一つの主力製品が存在していました。
この漫画は、そんなApple IIGSの複雑な立場を「1986年パーソナルコンピューター耐久レース」に例えた、40周年記念ポスターの企画案なのです。」
Make the explanatory text compact, clean, and readable.
Final Composition
Six clearly separated panels.
Panels 1–5 progressively increase the tension and seriousness of the racing drama.
The viewer should genuinely believe they are reading an intense 1980s motorsport manga.
Panel 6 must then abruptly reveal the mundane reality: a modern advertising-agency meeting in which the bizarre racing concept is being presented as an Apple IIGS 40th anniversary poster.
The visual style change must be unmistakable.
The overall work should feel like an affectionate, energetic, technically nerdy, and slightly absurd tribute to the Apple IIGS on the 40th anniversary of its release.
After creating something decent, I always remind myself, “Don't forget this isn't your own skill—it's all thanks to the model's capabilities” lol... I still haven't escaped being a total beginner who relies on everyone else's prompts. I've learned so much from all your amazing prompts. I keep my prompts open in hopes they might be somewhat useful to others too. If you have any suggestions like “This prompt would be better changed here,” please don't hesitate to let me know.